3ds Max NEWS

Pulldownit 5.5

Thinkinetic release a new update for his destruction plugin for 3dsmax. This one focused on performance. The shatter tool is now multithreaded, and up to 4 times faster than before. Cracks tool generation is up to 2 times faster. Also other improvements and a more intuitive UI. You can check […]

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Car Dynamics with Tyflow

Lance Culver has a very cool youtube channel covering tyflow. Has some really interesting and specific videos covering how to create a car rig in tyflow, and how to deal with suspensions, shocks, rotating wheels, deforming wheels, bindings, following splines, or even obstacle avoidances! Check them out, because are really […]

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Autodesk Vision Series

Siggraph 2023 is approaching! once more will be in las Vegas, and autodesk will present his Vision series between August 8 and 9. Usually with very good talks, from renown studios like: Wētā FX, Untold Studios, Rising Sun Pictures, EVR Studio, IGNITE Animation, Arcturus, RADiCAL. You can already register for […]

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Phoenix 5.2

Phoenix 5.2 from Chaos group is quite a big improvement. Is not only adding support for max 2024, but now it has his own floating pannel (similar to FumeFX), Sources has the option to specify custom velocities, around 20% faster simulations, and more improvements and bug fixes. You can check […]

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Corona 10

Chaos presented the new iteration for Corona 10. We already saw some of the news on sneak peaks, and a lot of the features look similar to what we saw on vray recently. Faster 3dsmax materials creation (they claim its 22x faster), sunlight color affect clouds, improved caustics, improved bokeh, […]

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SplineFlow – Parametric spline tool

Kstudio released Splineflow. A tool to help with the creation of parametric spline modeling. Its not only for static models, you can use SplineFlow to create different interesting animations with splines. The Lite version is free, you can open any splineflow model done with the pro version, but you can […]

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Rail Clone 6

Itoo software released a new version of his popular array system in 3ds Max. It comes with even a bigger library of parametric objects, with all types of parking and street objects, masonry elements, elements for parks and plazas, parametric roads, and 38 different street lights. Multiple improvements to make […]

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FormCutter 3.0

Dan Constantin presented a major new release of his FormCutter tool to accelerate modeling workflows in 3ds Max. On this new version the tool received a complete new UI, simpler and straight forward. Realtime cuts, a shape cut tool with a new library to save and load custom shapes, mirrors, […]

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3ds Max 2024.1

We have the first update for 3ds Max 2024! A lot of small improvements on multiple areas to boost productivity. -We can finally copy/paste any controller directly from the spinners! We can set as new default that will be persistent on different 3ds max sessions any value you want! -Array […]

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EUE Reconnect 2023

EUE is one of the oldest/most iconics events around CG in the world. Have been always a big focus in 3ds Max talks, and its an incredible event hosted in a bar! with some of the most prominent CG artist from all around the world. This 2023 is happening again, […]

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Anima 5.1

Anima is perhaps the most popular crowd system in 3ds Max. Now in this new update adds some minor updates. However on the 3dsmax plugin we received compatibility with 3ds Max 2024, improved compatibility of the 4d models with chaos Vantage, and options to copy instead of instance duplicated drop […]

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Sculpt tool in 3ds Max

Mihail Lupu released a very interesting tool to do basic sculping inside 3ds Max. Very interesting to see this tool in action with cool functionalities added. Easy IDs selections, multiple common brushes to flatten, smooth, pinch, etc… Quick booleans and quick retopology, all on a clean and nice interface. Check […]

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Autodesk vision series at FMX

FMX is happening soon. and Autodesk vision series are back on April 26 and 27. Check all the events available here Talks from Axis studios, rise, and multiple artists. Alex Horst will cover how to accelerate workflows thanks to the new array and booleans tools

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Free extended MakePreview

Max 2024 added a lot of new features, some not so visible, like exposing all parameters from creating a playblast to maxscript. Previously some parameters where not exposed. Changso Eun created a new make preview for 3dsmax. Taking as a base what already exist, but adding a lot of requested […]

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